gl_compileboxmask(3)   Svgalib User Manual   gl_compileboxmask(3)

NAME
       gl_compileboxmask - compress a masked bitmap

SYNOPSIS
       #include <vgagl.h>

       void  gl_compileboxmask(int  w,  int  h,  void  *sdp, void
       *ddp);

DESCRIPTION
       Convert the rectangular masked bitmap of size  (w,  h)  at
       sdp  to  a  compressed  format that allows faster drawing,
       which is stored at ddp.  Allocating w * h  bytes  for  the
       compiled  version is usually enough; an upper limit should
       be (w + 2) * h.

       Compiled bitmaps are only supported in  linear  256  color
       modes.

SEE ALSO
       svgalib(7),   vgagl(7),   svgalib(5),   threedkit(7),
       testgl(1),  plane(1),  wrapdemo(1),  gl_compileboxmask(3),
       gl_compiledboxmasksize(3),   gl_getbox(3),   gl_putbox(3),
       gl_putboxpart(3),   gl_putboxmask(3),    gl_putboxmaskcom-
       piled(3).

AUTHOR
       This manual page was edited by Michael Weller <eowmob@exp-
       math.uni-essen.de>. The exact  source  of  the  referenced
       demo  as well as of the original documentation is unknown.

       It is very likely that both are at least  to  some  extent
       are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might  be  wrong. I hereby asked to be
       excused by the original author and will happily accept any
       additions  or  corrections  to  this  first version of the
       svgalib manual.

Svgalib (>= 1.2.11)         2 Aug 1997                          1