gl_getpixelrgb(3)      Svgalib User Manual      gl_getpixelrgb(3)

       gl_getpixelrgb - store color components of a pixel

       #include <vgagl.h>

       void gl_getpixelrgb(int x, int y, int *r, int *g, int *b);

       Store color components from pixel at (x, y) ranging from 0
       to 255 into integers pointed to by r, g and b.

       svgalib(7),   vgagl(7),   svgalib(5),   threedkit(7),
       testgl(1), plane(1), wrapdemo(1), gl_getpixel(3),  gl_rgb-
       color(3), gl_setpixel(3), gl_setpixelrgb(3).

       This manual page was edited by Michael Weller <eowmob@exp->. The exact  source  of  the  referenced
       demo  as well as of the original documentation is unknown.

       It is very likely that both are at least  to  some  extent
       are due to Harm Hanemaayer <>.

       Occasionally  this  might  be  wrong. I hereby asked to be
       excused by the original author and will happily accept any
       additions  or  corrections  to  this  first version of the
       svgalib manual.

Svgalib (>= 1.2.11)         2 Aug 1997                          1