gl_line(3)             Svgalib User Manual             gl_line(3)

       gl_line - draw a line

       #include <vgagl.h>

       void gl_line(int x1, int y1, int x2, int y2, int c);

       Draw a line from point (x1, y1) to (x2, y2) inclusively in
       color c.

       You should not assume that the same drawing trajectory  is
       used when you exchange start and end points.

       svgalib(7),   vgagl(7),   svgalib(5),   threedkit(7),
       testgl(1),    plane(1),     wrapdemo(1),     gl_circle(3),
       gl_clearscreen(3), gl_hline(3), gl_setpixel(3), gl_setpix-

       This manual page was edited by Michael Weller <eowmob@exp->.  The  exact  source  of the referenced
       demo as well as of the original documentation is  unknown.

       It  is  very  likely that both are at least to some extent
       are due to Harm Hanemaayer <>.

       Occasionally this might be wrong. I  hereby  asked  to  be
       excused by the original author and will happily accept any
       additions or corrections to  this  first  version  of  the
       svgalib manual.

Svgalib (>= 1.2.11)         2 Aug 1997                          1