gl_setpixel(3)         Svgalib User Manual         gl_setpixel(3)

NAME
       gl_setpixel, gl_setpixelrgb - draw a pixel

SYNOPSIS
       #include <vgagl.h>

       void gl_setpixel(int x, int y, int c),
       void gl_setpixelrgb(int x, int y, int r, int g, int b);

DESCRIPTION
       gl_setpixel  draws  a  single  pixel at position (x, y) in
       color c.  The lower 8, 15, 16 or 24 bits of the color  are
       significant, depending on the number of colors the current
       mode supports.

       gl_setpixelrgb draws a single pixel  at  position  (x,  y)
       with  color components r, g, and b, ranging from 0 to 255.
       In 256 color mode, only meaningful if the RGB  palette  is
       set (gl_setrgbpalette(3)).

SEE ALSO
       svgalib(7),   vgagl(7),   svgalib(5),   threedkit(7),
       testgl(1),   gl_circle(3),   gl_fillbox(3),   gl_hline(3),
       gl_line(3), gl_rgbcolor(3), gl_setrgbpalette(3).

AUTHOR
       This manual page was edited by Michael Weller <eowmob@exp-
       math.uni-essen.de>. The exact  source  of  the  referenced
       demo  as well as of the original documentation is unknown.

       It is very likely that both are at least  to  some  extent
       are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might  be  wrong. I hereby asked to be
       excused by the original author and will happily accept any
       additions  or  corrections  to  this  first version of the
       svgalib manual.

Svgalib (>= 1.2.11)         2 Aug 1997                          1